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Arx fatalis 2
Arx fatalis 2




arx fatalis 2

This release also restores the arrow trail effect which was missing in version 1.1 and improves its appearance. Additionally, the cross-hair cursor that is normally disabled in combat mode is now shown once the bow aim is fully charged.

arx fatalis 2

With this mode, the orientation of the arrow while aiming matches the direction it will be launched in. Ranged combat might not be Arx's strength with only two different bows in the game, but for this update we have nevertheless decided to give it some love by adding an improved bow aim mode. On top of that, we have also fixed problems with the recognition at higher frame rates. To making casting more fun, bsxf47 has implemented a more forgiving rune stroke recognition algorithm. However, that can also be one of the more frustrating mechanics as the game expects you to draw straight horizontal, vertical or diagonal lines with hard corners - all while dodging enemy attacks - without much tolerance for slanted or otherwise imperfect lines. One of the defining features of Arx Fatalis is drawing runes to cast spells. On top of that, this release adds a console to execute arbitrary script commands. Further, item physics have been fixed and item dragging has been refined. The text and audio language can now be changed in the menu. Support for high resolutions and wide monitors is enhanced with configurable HUD and player book scaling. This release brings improved rune recognition when casting spells, as well as a new bow aim mode. Arx Libertatis is now at version 1.2.Įight years after version 1.1 we are finally ready to publish Arx Libertatis 1.2. Arx Libertatis is an improved, cross-platform and open source engine for Arx Fatalis.






Arx fatalis 2